Home > D&D

Fortiscule
Even for an ogrun Fortiscule is huge, nearly eight feet tall and looming with strength. That makes his crafty intelligence and skill with machines all the more surprising. While he swings his deadly cleaver with brutal relish, he truly loves making mechanical things work.

Ogrun male bodger 1.
Chaotic neutral. Exp. 375. HP 14.
Str 18 (+4), Con 12 (+1), Dex 10 (+0),
Int 14 (+2), Wis 10 (+0), Cha 13 (+1).
Fort +3, Ref +2, Will +0.
Initiative +0. Speed 40 ft.
Skills: Craft (clockwork) 3 (+5), Craft (mechanika) 2 (+6), Craft (small arms) 3 (+5), Craft (steam engine) 2 (+4), Disable Device 2 (+4), Intimidate 2 (+5), Knowledge (mechanika) 3 (+5), Knowledge (steam) 3 (+5), Open Lock 2 (+2), Profession (mechanik) 4 (+4), Search 2 (+4), Spot 2 (+2), Use Rope 2 (+2).
Feats: Armor Proficiency (light), Martial Weapon Proficiency (ogrun warcleaver), Power Attack, Simple Weapon Proficiency (all).
Languages: Cygnaran (spoken), Khadoran (spoken), Molgur-og (native, spoken and written).
Special Qualities: Bodging +1, jackwrench, +2 racial bonus to Craft (mechanika) and Intimidate checks, Intimidate is always a class skill, +1 hit die at 1st level, +2 natural AC bonus, large size, +1 level adjustment.
Equipment: 6 gp, backpack, bedroll, tools.
Armor: Armored leather apron and greatcoat AC 14 (touch 9, flat-footed 14, –2 Dex checks).
Weapons: Linda the ogrun warcleaver atk +3 (2d6+6, 20/x3, reach, set vs. charge).
Wrench atk +3 (1d6+4, 20/x2).
Unarmed atk +3 (1d3+4 nonlethal, 20/x2).