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Odinson (“Bronze Man”)
Dwarf male Pit-Fighter, age 35.
Experience Points 750 (Current: 250).

WS BS S T Ag Int WP Fel
58% 29% 27% 44% 20% 30% 31% 21%
Atk W SB TB M Mag IP FP
1 15 2 4 3 0 0 3 (4)

Skills: Common Knowledge (Dwarf), Dodge Blow, Intimidate, Speak Languages (Dwarf, Reikspiel), Trade (Smith).
Talents:
Dwarfcraft, Grudge-Born Fury, Night Vision, Quick Draw, Resistance to Magic, Specialist Weapon Groups (Flail, Parrying, Two-Handed), Stout-Hearted, Strike Mighty Blow, Strong-Minded, Sturdy, Wrestling.
Armor (–10% Agility):
Mail Shirt, Leather Jack.
Armor Points: Head 0 (4), Arms 1 (5), Body 3 (7), Legs 0 (4).
Weapons:
Flail (+3, Impact, Tiring), Buckler (–1, Pummeling, Defensive), Brass Knuckles (–1, Pummeling), Dagger (–1), Axe (+2).
Trappings:
Common Clothes, Pack, Bedroll, Lucky Hog's Tooth (+1 FP), 26 gc, 6 s.

Gerhardt Reinke (“Sithbane”)
Human male Tomb Robber, age 20.
Experience Points 750 (Current: 250).

WS BS S T Ag Int WP Fel
48% 26% 33% 33% 42% 36% 30% 36%
Atk W SB TB M Mag IP FP
2 14 3 3 4 0 0 4

Skills: Common Knowledge (the Empire), Evaluate, Gossip, Outdoor Survival, Perception, Pick Lock, Read/Write, Scale Sheer Surface, Search, Secret Signs, Speak Languages (Reikspiel, Classical, Eltharin).
Talents: Hardy, Lightning Reflexes, Lucky, Trapfinder.
Armor (–1 Move): Breastplate, Leather Jack.
Armor Points: Head 0 (3), Arms 1 (4), Body 3 (6), Legs 0 (3).
Weapons: Dagger (+0), Sword (+3), Orc Chief’s Knife (+1, +5% WS), Crossbow (+4, Range 30/60, Reload Full).
Trappings: Common Clothes, Pack, Bedroll, Crowbar, 2 Sacks, Lantern, Lamp Oil, 10 Yards of Rope, Grappling Hook, 19 gc.

Otto
Human male Wizard’s Apprentice, age 20.
Experience Points 700 (Current: 400).

WS BS S T Ag Int WP Fel
35% 29% 27% 23% 36% 44% 44% 36%
Atk W SB TB M Mag IP FP
1 14 2 2 4 1 0 3

Skills: Academic Knowledge (Magic), Common Knowledge (the Empire), Channeling, Gossip, Magical Sense, Perception, Read/Write, Search, Speak Languages (Reikspiel, Magic, Classical).
Talents: Excellent Vision, Warrior Born, Fast Hands, Petty Magic (Arcane), Savvy.
Spells: Drop (4), Glowing Light (3), Magic Dart (6), Marsh Lights (6), Sleep (6), Sounds (4).
Armor: Leather Jack.
Armor Points: Head 0 (2), Arms 1 (3), Body 1 (3), Legs 0 (2).
Weapons: Dagger (–1), Quarter Staff (+0, Defensive, Pummeling), Short Sword (+2), Crossbow (+4, Range 30/60, Reload Full).
Trappings: Common Clothes, Pack, Bedroll, Spell Book, Spell Ingredients, Flask of Shyalla's Mead (healing), 22 gc.

Farnoth
Elf male Wizard’s Apprentice, age 40 (adolescent).
Experience Points 700 (Current: 200).

WS BS S T Ag Int WP Fel
35% 56% 31% 35% 41% 30% 32% 24%
Atk W SB TB M Mag IP FP
1 12 3 3 5 1 0 2

Skills: Acadmic Knowledge (Magic), Common Knowledge (the Empire, Elves), Channeling, Gossip, Magical Sense, Perception, Read/Write, Search, Speak Languages (Eltharin, Reikspiel, Magic, Classical).
Talents: Aethyric Attunement, Excellent Vision, Night Vision, Petty Magic (Arcane), Savvy, Specialist Weapon Group (Longbow), Very Resilient.
Spells: Drop (4), Glowing Light (3), Magic Dart (6), Marsh Lights (6), Sleep (6), Sounds (4).
Armor: Leather Jack.
Armor Points: Head 0 (3), Arms 1 (4), Body 1 (4), Legs 0 (3).
Weapons: Dagger (+0), Quarter Staff (+1, Defensive, Pummeling), Longbow (+3, Armor Piercing, Range 30/60, Reload Half).
Trappings: Common Clothes, Best-Quality Fur-Lined Cloak, Pack, Bedroll, Spell Book, Spell Ingredients, Quiver of 10 Arrows, Bundle of 18 Arrows, 20 gc.